Book of Demons Review. PC, ReviewsMark Steighner January 01, 2019. Exclusive Preview: Book of Demons. Joey gives us an insider's view into Book of Demons, the first of seven titles in the Return 2 Games series. Check out this promising pop-up book, 90's style.
We have been tinkering with Xbox One port for some time now, but now thanks to awesome guys at 505 Games porting gained much-needed momentum. Having a publisher for consoles allows us to focus on making future games while remaining confident that Book of Demons will get the best possible console treatment.
Because it's not just any publisher, it's the 505 Games! Recently judged to be Metacritic's the best publisher of 2019! www.metacritic.comAnd now, without further ado, the most important part of this news! Book of Demons will be coming to Xbox One, Playstation 4 and last but very far from least, Nintendo Switch! Ports were prepared by Sonka, a small friendly company coincidentally located in the same town as us. These talented geniuses worked closely with us to make the ports perfect.
And while both Xbox One and PS4 are powerhouses so it's no wonder game runs great on them, the Switch port deserves a bit of limelight for its optimization. Demons run like butter on it! Ok, that might have sounded much better in my head, but you get my point ːarchduckːAll this should be happening around April 2020, so any moment now!As always,stay safe in paper dungeons ːpaperheartːKonstanty. Posted: 29 MarchGot this in a bundle, but yeah lost interest. The game is really charming, the paper characters are a dead ringer for Diablo. The NPCs too have a cheeky nod, as are the character classes and spells but that's about it. The game feel slow and clunky, moving your character and clicking feels like you're steering a barge up a waterfall.
Your character moves on a path, but enemies don't and can fire at you from any direction. Dodging therefore can sometimes mean back tracking a lot just to get the angle of the projectile to not hit you. The character movement is just too slow for this to be fun. Just not for me. The day has come - Book of Demons finally hit iPads!
Today, on February the 13th (sadly not Friday but what can you do!), you can descend into Hell tapping your way through demonic hordes and hellish cooks - all made out of paper! The game is available on Apple Store for just $4.99 (launch week promotion, the regular price will be $9.99 so grab it while it’s hot ːarchduckː).We introduced a bunch of changes into the Tablet Edition, making elements such as shields a bit easier to hit, and completely reworking control scheme to make it touch-control friendly. It's as responsive as you would expect it to be, and the only thing that might be lacking from the tactile experience is the feeling of crumpled paper you would expect from a pop-up book game ːarchduckː!Book of Demons: Tablet Edition requires iOS 13 to run and is available on iPad devices.
This version is also up-to-date with the current PC build and contains all the content. You can now take your demon-killing everywhere you want, and let's face it: there is no setting unfit for a classic evil-fighting adventure.Tell your wife, tell your kids and spread the word in general: Book of Demons Tablet Edition is out!And as always,Stay safe in the paper dungeons (and join us on Discord)!discord.gg.
If you took the deck building out of your favourite card game and mixed it with a Diablo 1 type hack and slash the result would be Book of Demons. Not only does this take on a traditional fan favourite offer hours of fun it also does so in a comedic and visually appealing way.Offering the 3 characters that you’d expect to see (warriors, rogue and mage) you’ll venture down into the labyrinth underneath a small town on the verge of the end.
Within the town you’ll meet the typical characters including the wise sage who can turn the unidentified into potentially your next upgrade. While on the surface these characters are nothing unique the paper art style, conversations and touch of parody make them interesting to engage with.Most of your time though is spent underground hacking and slashing your way through the randomised level layouts. This is where the unique take on a classic game continues. Notable mechanics include predetermined branching paths through the dungeons which makes exploring every inch of the level easier and combines with mini bosses, various monster types and shrines waiting to offer up their goods to worthy heroes.The predominate gameplay sees you guiding your hero along said paths to clear out enemies for experience points and gold. While your character will automatically engage enemies in their field of view, additionally damage can be activated by mashing that mouse button or (thankfully) holding it down instead. To enhance your basic attacks you’ll rely on your customised deck of cards which fall into the three broad categories of artifact, item and spell. Artifact cards are your items which lock away a portion of your mana for passive benefits; items can heal the player, deal damage or return them to town and finally spells let you enhance your normal attack to deal elemental damage, stun enemies and various other effects.Found randomly around the dungeon and able to be upgraded as you progress mixing and matching these cards is the strategic lever offered by Book of Demons.
Do you opt for powerful artifacts that leaves you without mana for spells? Or do you pack the most powerful attacks you can and forego artifacts entirely?
That choice is yours but you’ll also need to adapt to what you find throughout the dungeon at the same time.When all is said and done Book of Demons has this impressive ability to be nostalgic to Diablo fans but also friendly to newcomers, particularly with the paper theme and touch of light-hearted design principles.Summary.